Arcana Force Deck Breakdown

Main Deck

R Rarity
Arcana Force 0 - The Fool
R Rarity
Arcana Force 0 - The Fool
R Rarity
Arcana Force 0 - The Fool
LIGHT 1
Arcana Force 0 - The Fool
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: Negate your card effects that target this card, and destroy them. ● Tails: Negate your opponent's card effects that target this card, and destroy them.

R Rarity
Arcana Force XIV - Temperance
R Rarity
Arcana Force XIV - Temperance
R Rarity
Arcana Force XIV - Temperance
LIGHT 6
Arcana Force XIV - Temperance
  • ATK:

  • 2400

  • DEF:

  • 2400


During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.

 Rarity
Arcana Force XIX - The Sun
 Rarity
Arcana Force XIX - The Sun
 Rarity
Arcana Force XIX - The Sun
LIGHT 7
Arcana Force XIX - The Sun
  • ATK:

  • 2900

  • DEF:

  • 2900


If a card that has a coin tossing effect is on the field: You can Special Summon this card from your hand. You can only use this effect of "Arcana Force XIX - The Sun" once per turn. If this card is Summoned: Toss a coin. ● Heads: Set 1 Spell from your Deck that has a coin tossing effect. ● Tails: Destroy all cards in the Spell & Trap Zones.

SR Rarity
Blowback Dragon
SR Rarity
Blowback Dragon
SR Rarity
Blowback Dragon
DARK 6
Blowback Dragon
  • ATK:

  • 2300

  • DEF:

  • 1200


Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

N Rarity
Couple of Aces
N Rarity
Couple of Aces
N Rarity
Couple of Aces
EARTH 2
Couple of Aces
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.

UR Rarity
Desperado Barrel Dragon
UR Rarity
Desperado Barrel Dragon
UR Rarity
Desperado Barrel Dragon
DARK 8
Desperado Barrel Dragon
  • ATK:

  • 2800

  • DEF:

  • 2200


If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.

 Rarity
Goddess of the Two Sides
 Rarity
Goddess of the Two Sides
 Rarity
Goddess of the Two Sides
LIGHT 3
Goddess of the Two Sides
  • ATK:

  • 950

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can add 1 monster from your Deck to your hand that has a coin tossing effect, except "Goddess of the Two Sides". During your Main Phase: You can toss a coin and call it. If you call it right, double the ATK of all monsters you currently control until the end of this turn. If you call it wrong, send as many monsters you control to the GY as possible (min. 1), and if you do, draw 1 card. You can only use each effect of "Goddess of the Two Sides" once per turn.

N Rarity
Ms. Judge
N Rarity
Ms. Judge
N Rarity
Ms. Judge
LIGHT 4
Ms. Judge
  • ATK:

  • 1800

  • DEF:

  • 600


If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.

R Rarity
Twin-Barrel Dragon
R Rarity
Twin-Barrel Dragon
R Rarity
Twin-Barrel Dragon
DARK 4
Twin-Barrel Dragon
  • ATK:

  • 1700

  • DEF:

  • 200


When this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 Heads, destroy it.

 Rarity
Arcana Spread
 Rarity
Arcana Spread
 Rarity
Arcana Spread
Spell Normal
Arcana Spread

    Toss a coin and apply this effect. If "Light Barrier" is in your Field Zone, you can choose the effect instead. ● Heads: Special Summon 1 Level 4 or lower "Arcana Force" monster from your Deck. ● Tails: Special Summon 1 monster that has a coin tossing effect from your GY. You can banish this card from your GY; add 1 card from your GY to your hand that has a coin tossing effect. You can only use 1 "Arcana Spread" effect per turn, and only once that turn.

    R Rarity
    Cup of Ace
    R Rarity
    Cup of Ace
    R Rarity
    Cup of Ace
    Spell Normal
    Cup of Ace

      Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.

      UR Rarity
      Dark Sanctuary
      UR Rarity
      Dark Sanctuary
      UR Rarity
      Dark Sanctuary
      Spell Field
      Dark Sanctuary

        If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.

        R Rarity
        Second Coin Toss
        R Rarity
        Second Coin Toss
        R Rarity
        Second Coin Toss
        Spell Continuous
        Second Coin Toss

          When a coin toss is performed, you can choose to redo the coin toss. (If the toss involved multiple coin flips, redo all of them.) You can only use the effect of "Second Coin Toss" once per turn.

          R Rarity
          Blind Obliteration
          R Rarity
          Blind Obliteration
          R Rarity
          Blind Obliteration
          Trap Normal
          Blind Obliteration

            Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll.

            R Rarity
            Fairy Box
            R Rarity
            Fairy Box
            R Rarity
            Fairy Box
            Trap Continuous
            Fairy Box

              When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.

              N Rarity
              Head Judging
              N Rarity
              Head Judging
              N Rarity
              Head Judging
              Trap Continuous
              Head Judging

                When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.

                Need 13 UR

                 Rarity
                Arcana Force XIX - The Sun
                 Rarity
                Arcana Force XIX - The Sun
                 Rarity
                Arcana Force XIX - The Sun
                UR Rarity
                Desperado Barrel Dragon
                UR Rarity
                Desperado Barrel Dragon
                UR Rarity
                Desperado Barrel Dragon
                 Rarity
                Goddess of the Two Sides
                 Rarity
                Goddess of the Two Sides
                 Rarity
                Goddess of the Two Sides
                 Rarity
                Arcana Spread
                 Rarity
                Arcana Spread
                 Rarity
                Arcana Spread
                UR Rarity
                Dark Sanctuary

                Main: 40

                R Rarity
                3 cardArcana Force 0 - The Fool
                R Rarity
                3 cardArcana Force 0 - The Fool
                Arcana Force 0 - The Fool
                LIGHT 1
                Arcana Force 0 - The Fool
                • ATK:

                • 0

                • DEF:

                • 0


                This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: Negate your card effects that target this card, and destroy them. ● Tails: Negate your opponent's card effects that target this card, and destroy them.


                R Rarity
                1 cardArcana Force XIV - Temperance
                R Rarity
                1 cardArcana Force XIV - Temperance
                Arcana Force XIV - Temperance
                LIGHT 6
                Arcana Force XIV - Temperance
                • ATK:

                • 2400

                • DEF:

                • 2400


                During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.


                 Rarity
                3 cardArcana Force XIX - The Sun
                 Rarity
                3 cardArcana Force XIX - The Sun
                Arcana Force XIX - The Sun
                LIGHT 7
                Arcana Force XIX - The Sun
                • ATK:

                • 2900

                • DEF:

                • 2900


                If a card that has a coin tossing effect is on the field: You can Special Summon this card from your hand. You can only use this effect of "Arcana Force XIX - The Sun" once per turn. If this card is Summoned: Toss a coin. ● Heads: Set 1 Spell from your Deck that has a coin tossing effect. ● Tails: Destroy all cards in the Spell & Trap Zones.


                SR Rarity
                1 cardBlowback Dragon
                SR Rarity
                1 cardBlowback Dragon
                Blowback Dragon
                DARK 6
                Blowback Dragon
                • ATK:

                • 2300

                • DEF:

                • 1200


                Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.


                N Rarity
                1 cardCouple of Aces
                N Rarity
                1 cardCouple of Aces
                Couple of Aces
                EARTH 2
                Couple of Aces
                • ATK:

                • 100

                • DEF:

                • 100


                If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.


                UR Rarity
                3 cardDesperado Barrel Dragon
                UR Rarity
                3 cardDesperado Barrel Dragon
                Desperado Barrel Dragon
                DARK 8
                Desperado Barrel Dragon
                • ATK:

                • 2800

                • DEF:

                • 2200


                If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.


                 Rarity
                3 cardGoddess of the Two Sides
                 Rarity
                3 cardGoddess of the Two Sides
                Goddess of the Two Sides
                LIGHT 3
                Goddess of the Two Sides
                • ATK:

                • 950

                • DEF:

                • 700


                If this card is Normal or Special Summoned: You can add 1 monster from your Deck to your hand that has a coin tossing effect, except "Goddess of the Two Sides". During your Main Phase: You can toss a coin and call it. If you call it right, double the ATK of all monsters you currently control until the end of this turn. If you call it wrong, send as many monsters you control to the GY as possible (min. 1), and if you do, draw 1 card. You can only use each effect of "Goddess of the Two Sides" once per turn.


                N Rarity
                3 cardMs. Judge
                N Rarity
                3 cardMs. Judge
                Ms. Judge
                LIGHT 4
                Ms. Judge
                • ATK:

                • 1800

                • DEF:

                • 600


                If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.


                R Rarity
                3 cardTwin-Barrel Dragon
                R Rarity
                3 cardTwin-Barrel Dragon
                Twin-Barrel Dragon
                DARK 4
                Twin-Barrel Dragon
                • ATK:

                • 1700

                • DEF:

                • 200


                When this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 Heads, destroy it.


                 Rarity
                3 cardArcana Spread
                 Rarity
                3 cardArcana Spread
                Arcana Spread
                Spell Normal
                Arcana Spread

                  Toss a coin and apply this effect. If "Light Barrier" is in your Field Zone, you can choose the effect instead. ● Heads: Special Summon 1 Level 4 or lower "Arcana Force" monster from your Deck. ● Tails: Special Summon 1 monster that has a coin tossing effect from your GY. You can banish this card from your GY; add 1 card from your GY to your hand that has a coin tossing effect. You can only use 1 "Arcana Spread" effect per turn, and only once that turn.


                  R Rarity
                  3 cardCup of Ace
                  R Rarity
                  3 cardCup of Ace
                  Cup of Ace
                  Spell Normal
                  Cup of Ace

                    Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


                    UR Rarity
                    1 cardDark Sanctuary
                    UR Rarity
                    1 cardDark Sanctuary
                    Dark Sanctuary
                    Spell Field
                    Dark Sanctuary

                      If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.


                      R Rarity
                      3 cardSecond Coin Toss
                      R Rarity
                      3 cardSecond Coin Toss
                      Second Coin Toss
                      Spell Continuous
                      Second Coin Toss

                        When a coin toss is performed, you can choose to redo the coin toss. (If the toss involved multiple coin flips, redo all of them.) You can only use the effect of "Second Coin Toss" once per turn.


                        R Rarity
                        3 cardBlind Obliteration
                        R Rarity
                        3 cardBlind Obliteration
                        Blind Obliteration
                        Trap Normal
                        Blind Obliteration

                          Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll.


                          R Rarity
                          3 cardFairy Box
                          R Rarity
                          3 cardFairy Box
                          Fairy Box
                          Trap Continuous
                          Fairy Box

                            When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.


                            N Rarity
                            3 cardHead Judging
                            N Rarity
                            3 cardHead Judging
                            Head Judging
                            Trap Continuous
                            Head Judging

                              When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.



                              ARCANA FORCE Decks in MASTER DUEL








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